The first company that we thought of was Sony Worldwide Studios, which has numerous franchises with established fanbases. Since some of these IPs are not sure fire hits and could expose Sony to a greater risk than say Uncharted or Gran Turismo, Kickstarter would present a way for Sony to gauge gaming fans’ interest in one of their less utilized franchises while minimizing its financial risk.

We recently had an opportunity to ask Matt Levitan, SCE Canada’s Director of Public Relations and Marketing, whether Sony would ever consider crowd sourcing one of their cult titles:

While we can understand the hesitation, Kickstarter would give fans an avenue to show their true interest in an IP sequel. Plus, if priced properly, using Kickstarter is almost no different than utilizing a pre-order program. The real question would be whether a company like Sony could raise enough money to properly fund a game. Large budget games certainly wouldn’t work, but perhaps more modest titles would.

Let us know if there are any franchises that you would be willing to fund via Kickstarter.